ACTIVE
ModuleXC.lua
Lua · UTF-8
50k+ LOC
Roblox Developer · Open to work

ModuleXC
dev.

-- Lua · Systems · Architecture --
6+
years active
50k+
lines written
4+
shipped
About
Who I am & what I do

I'm ModuleXC — a Roblox developer with 6 years of hands-on experience building complex systems from scratch. Started in 2019 with no English and no mentor — just raw curiosity and a lot of broken code.

My focus is architecture and systems engineering — how code is structured, how it communicates, how it holds up under pressure. I build modular server/client frameworks, custom network layers, and security systems that actually work.

Beyond Roblox, I'm growing into general software development — studying reverse engineering, executors, and low-level security. Building toward running my own dev operation.

OOPmetatablesnetwork layers anti-cheatreverse engineeringmodular architecture
profile.config
1-- developer profile
2
3name = "ModuleXC"
4role = "Systems Developer"
5since = 2019
6
7primary = "Lua / Luau"
8focus = "Architecture"
9status = "ACTIVE"
10available = true
11location = "Ukraine"
12-- TODO: fix sleep schedule = nil
Skills
Technical expertise
Lua / Luau95%
6 years — OOP, metatables, coroutines, typed Luau. Dissected 11-programmer codebases.
Legendary6 yrs
Roblox Studio93%
Full-cycle: TDS, simulators, battlegrounds, UI, modelling — all solo or as lead scripter.
Legendary
Systems Architecture90%
Custom server/client frameworks, network layers, anti-cheat. Built by reverse-engineering top games.
Epic
Network & Security88%
Custom anti-cheat, exploit prevention, remote validation. Made games unkillable.
Epic
UI Development70%
Responsive interfaces, animation, UX thinking. From TDS HUDs to this portfolio.
Growing
Reverse Engineering55%
Executors, memory, low-level — actively learning. Xeno, Bunni, UNC.
In Progress
Work History
Projects I've shipped
2026
in progress
Large-scale Simulator
Lead Developer · Architect · UI
Full modular architecture from scratch. Custom framework handling server/client communication, economy, progression, live events. Sole developer on a codebase that would normally require a team. Shipping soon.
LuaArchitectureSimulatorSolo
2025
Terrible Mouse Roleplay
Systems Developer · Security
Full codebase refactor of an existing live game. Built a custom anti-cheat that blocked all known exploit vectors. The game was previously crashable by any player — that's no longer possible.
Anti-cheatRefactorSecurityLive
2025
RetroTrap: Time Leak
Hired via TalentHub · Scripter
Contracted through TalentHub. Built action-style movement and mechanics for an RPG project. First time engineering that specific combination of systems — delivered on spec.
TalentHubRPGCombat
2025
Kivotos Tower Defense
Systems Developer
Reverse-engineered an 11-developer codebase, rewrote key systems, fixed architecture, improved performance. Left after reliability concerns — but the work shipped.
RefactorTDSConcluded
2023
Battleground Project
Solo Developer
Solo-built and launched a Battleground, assembled a test team. Spread too thin, discontinued. Painful — but it made architecture make sense on a deeper level.
SoloDiscontinuedLesson
Practice
Systems I've built
Contact
Let's work together
bash — ~/modulexc
$ whoami
ModuleXC — dev, architect, systems engineer
$ cat status.txt
✓ available for projects
✓ open to collaboration
✓ DM on Discord
$ echo $STACK
Lua · Architecture · TDS · Combat · AntiCheat
$
✦ ACHIEVEMENT UNLOCKED
Portfolio Discovered — you found a dev's lair!
shrimp